Kamen Rider: Super Climax Heroes/Saga (2025)

Introduction

Kamen Rider Saga

Kamen Rider Saga is the leader of the Checkmate Four, a group of enforcers who punish Fangires that get too buddy-buddy with humans. You're on the list.

Saga is without question one of the most fearsome characters in Super Climax Heroes, with terrifying space control tools that lead into some of the most devastating combos in the game. With the dominant jH, a terrifying jS, a whole slew of long-ranged normals and even a ranged unblockable hitgrab, Saga has the tools to keep his opponents at bay and scared into submission. However, his tools are somewhat on the slow side to compensate for their range, meaning he can have a somewhat harder time on defence compared to some other characters, and while powerful, his striker is incredibly linear with a large blind spot, rendering its primary use in combos and not much else.

Playstyle

Kamen Rider Saga locks opponents down with potent space control tools in order to set up ambiguous mixups and devastating combos.
Pros Cons
  • Dominating Space Control: Saga's grounded whip normals have great range and are hugely rewarding on hit. Doubly so for jH, which is bar none one of the best ranged pokes in the game.
  • Excellent Combos: Saga is able to turn most hits into powerful combos, especially with the help of his striker to further extend damage.
  • Poor Defence: Saga has to do what all long-range monsters do — trade away range for speed. While some of his tools are fast enough to poke with reasonable consistency, his lack of fast close-range tools leaves his defence somewhat lacking.
  • Limited Striker: While Saga's striker can be used to extend combo pickups into devastating damage, the limited space it covers means that it sees decidedly less use in pressure and on defence.

Form Select

Kamen Rider: Super Climax Heroes/Saga (3)

Saga

Move List

Normal Moves

5LLL

5LLL

File:KRSCH Saga 5L.png

File:KRSCH Saga 5LL.png

File:KRSCH Saga 5LLL.png

VersionDamageGuardStartupActiveRecoveryBlock Adv.Hit Adv.
5L-Y-----
5LL-Y-----
5LLL-Y-----
5LHH

5LHH

File:KRSCH Saga 5L.png

File:KRSCH Saga 5LH.png

File:KRSCH Saga 5LHH.png

VersionDamageGuardStartupActiveRecoveryBlock Adv.Hit Adv.
5L-Y-----
5LH-Y-----

Can be followed up with an Air Combo, j.LHHS.

5LHH-Y-----
4/6LLL

4/6LLL

File:KRSCH Saga 46L.png

File:KRSCH Saga 46LL.png

File:KRSCH Saga 46LLL.png

VersionDamageGuardStartupActiveRecoveryBlock Adv.Hit Adv.
4/6L-Y-----
4/6LL-Y-----
4/6LLL-Y-----
4/6LHH

4/6LHHHH

File:KRSCH Saga 46L.png

File:KRSCH Saga 46LH.png

File:KRSCH Saga 46LHH.png

File:KRSCH Saga 46LHHH.png

File:KRSCH Saga 46LHHHH.png

VersionDamageGuardStartupActiveRecoveryBlock Adv.Hit Adv.
4/6L-Y-----
4/6LH-Y-----
4/6LHH-Y-----
4/6LHHH-Y-----
4/6LHHHH-Y-----
2/8LLL

2/8LLLL

File:KRSCH Saga 28L.png

File:KRSCH Saga 28LL.png

File:KRSCH Saga 28LLL.png

File:KRSCH Saga 28LLLL.png

VersionDamageGuardStartupActiveRecoveryBlock Adv.Hit Adv.
2/8L-Y-----
2/8LL-Y-----
2/8LLL-Y-----
2/8LLLL-Y-----
2/8LHH

2/8LHH

File:KRSCH Saga 28L.png

File:KRSCH Saga 28LH.png

File:KRSCH Saga 28LHH.png

VersionDamageGuardStartupActiveRecoveryBlock Adv.Hit Adv.
2/8L-Y-----
2/8LH-Y-----
2/8LHH-Y-----
5HH

5HH

File:KRSCH Saga 5H.png

File:KRSCH Saga 5HH.png

VersionDamageGuardStartupActiveRecoveryBlock Adv.Hit Adv.
5H-Y-----
5HH-Y-----
6HHH

6HHHH

File:KRSCH Saga 6H.png

File:KRSCH Saga 6HH.png

File:KRSCH Saga 6HHH.png

VersionDamageGuardStartupActiveRecoveryBlock Adv.Hit Adv.
6H-Y-----
6HH-Y-----
6HHH-Y-----
2/8HH

5LLL

File:KRSCH Saga 28H.png

File:KRSCH Saga 28HH.png

VersionDamageGuardStartupActiveRecoveryBlock Adv.Hit Adv.
2/8H-Y-----
2/8HH-Y-----
jL

jL

File:KRSCH Saga jL.png

DamageGuardStartupActiveRecoveryBlock Adv.Hit Adv.
-Y-----

Saga stabs at a downward angle with the Jacorder. Active until landing.

jH

jH

File:KRSCH Saga jH.png

DamageGuardStartupActiveRecoveryBlock Adv.Hit Adv.
-Y-----

Saga pauses in mid-air, then quickly sends out the Jacorder Bute straight in front of him. Completely stalls his air momentum with no height restriction. Doing this low to the ground is one of the most potent space control tools in the game.

Special Moves

Universal Mechanics

Throw
Throw

4H

File:KRSCH Saga Throw.png

DamageGuardStartupActiveRecoveryBlock Adv.Hit Adv.
-Y-----

Saga's throw.

Dash Action
Dash Action

Guard Dash

File:KRSCH Saga DA.png

DamageGuardStartupActiveRecoveryBlock Adv.Hit Adv.
-N/A-----

Saga runs forward with a shield that guards against projectile attacks. This slowly depletes the Guard Gauge as it is used.

Rider Art

Rider Art

File:KRSCH Saga RA.png

Super Jump

Super Jump

DamageGuardStartupActiveRecoveryBlock Adv.Hit Adv.
-N/A-----

Standard Super Jump type Rider Art. Costs .5 stocks of the Rider Gauge.

Style Action

Support Attack

File:KRSCH Saga Support Attack.png

DamageGuardStartupActiveRecoveryBlock Adv.Hit Adv.
-N/A-----

By pressing Style Action, Saga can call his striker to launch an attack. This costs 2 stocks of the Rider Gauge, or 4 stocks when executed from hitstun.

Saga summons the Mother Sagarc directly above his head, causing it to fire a multi-hit laser beam at a downwards angle towards the opponent. Can be used to excellent effect in most combos, but the limited space it covers means using it in pressure requires specific spacing, and it's basically completely useless in close-range defensive situations.

Combos

  • 6HH > RC > 5S > 2HH
Saga's bread and butter combo that you can build from and to most everything. Very easy to convert into from most other pokes that don't knock down, and even combos from j.H at closer ranges. Can extend into SA call from the third hit of 2HH.
  • DS > 2HH > SA > DS/[j.S]x2
Basic pickup from DS that also showcases SA extensions. Use DS when midscreen, [j.S]x2 when close to the corner.
  • 6S > 2HH > SA > j.S x2
Can also Rider Finale instead of SA
  • 5LH > j.LLHS > SA > j.S > Climax Time > Rider Finale
Mid screen TOD, does not work in the corner

Navigation

Kamen Rider: Super Climax Heroes
General

FAQ

Controls

HUD

Strategy

System

Links

Showa
Kamen Rider

Rider 1

Rider 2

Kamen Rider V3

V3

Kamen Rider Amazon

Amazon

Kamen Rider BLACK (RX)

BLACK

BLACK RX

Shadow Moon

Heisei Phase 1
Kamen Rider Kuuga

Kuuga

Kamen Rider Agito

Agito

G3-X

Gills

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Ryuki

Knight

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Blade

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Hibiki

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Kabuto

Gatack

TheBee

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KickHopper

PunchHopper

Dark Kabuto

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Den-O

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New Den-O

Kamen Rider Kiva

Kiva

Ixa

Kamen Rider Decade

Decade

Diend

Heisei Phase 2
Kamen Rider W

W

Accel

Skull

Eternal

Kamen Rider OOO

OOO

Birth

Kamen Rider Fourze

Fourze

Meteor

Kamen Rider Wizard

Wizard

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Kamen Rider: Super Climax Heroes/Saga (2025)

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